The roulette wheel is designed so the advantage will always go to the “house”, for which reason you cannot expect to make money on the roulette wheel, unless you use a variety of roulette tips and tricks. Like, I'd find it difficult to compare the Sidereal prophet and the Lunar berzerker, or the Sidereal kung-fu master and the Lunar beauty, or the Sidereal crafter and the Lunar tracker).Home Guides & Cheats Blade & Soul Tricks & Tips: How to Get Unsealing Charms But even if I'd seen more Sidereals played, I think I'd still find it difficult to compare them because they'd be doing different things. (I've only actually seen one Sidereal ever played, whereas I've seen a lot of Lunars. But I'm not sure if Sidereals were slightly-behind or equal to Lunars before. I suppose after the unsealing Sidereals pay less xp for charms, so you could argue that makes them more powerful in the long-term, as they'll have more charms (but it is only a 10% increase, and 1 charm for every 10 isn't a huge increase in the number of charms). Lunars are better at giving people intimacies to them, Sidereals are better at giving people intimacies to other people. Lunars are better at being tough, Sidereals are better at redirecting damage to their enemies. Lunars are better at being famous, Sidereals are better at cursing people. ![]() Lunars are best at turning into a buff-monster, and Sidereals at kung-fu. Lunars or Sidereals? They're just not generally trying to do things in anywhere near a similar way, so how do you compare them?īefore or after the unsealing, Lunars are going to be best at adaptability, and Sidereals at things that require long-term planning. I couldn't even tell you which 2e splat is more powerful generally (I mean, without the unsealing). Much more than Solars and Lunars, or Solars and Sidereals (who are, sure, pretty different, but close enough that it's possible to compare them overall). Just with a smaller gap.īut are they (after the unsealing) stronger than lunars? in places and situations where fate is a thing of courseI think the problem is that Lunars and Sidereals are so different that it's pretty difficult to compare them. they're still more powerful than DBs, less than Solars. Still, they were at the position of "More powerful than DBs, less powerful than Solars" and after unsealing Greater Astrology. That's probably a bigger benefit actually than the Greater Astrology itself. So, basically, they're pretty much useless 90% of the time (because the downsides are too big), but when you're in real trouble, dealing with some situation that's really extreme, you can bust out your ultra-powers.Īlso, unsealing those powers reduced their XP costs. Though the charms are a bit odd, because they're really good, but you yourself want to hardly ever use them. (Also, some of those charms just are really powerful). To be honest, I don't quite agree with Isator, because I think having a broader range of capabilities is becoming more powerful, even if it's not in the same way as having +X dice or a better perfect defence. Most unshaped couldn't do that, because they would very quickly die in Creation.Įach use of an astrological Charm globally imposes a cumulative -1 external penalty on all Craft (Fate) rolls by all characters in existence for one week after invocation.Not something your Fate Gods really want people using except in the most desperate of situations (like, say, a war to overthrow demon-god-landscapes of ineffible power and their legions of demon soldiers). The general danger if you were in Creation was if one would wander "inland" and simply inflict mutations on everything that it touched this is supposed to be what Wyld storms were. ![]() So the danger of unshaped, if you were somebody who wandered inside of one, was a matter of a hostile environment inhabited by some generally powerful raksha. There were some powers that unshaped had that shaped couldn't, such as remotely controlling behemoths and things, and some powers they couldn't use because they weren't shaped. whatever that fortress they could make out of manses was called, inhabited by a number of things resembling shaped raksha that embodied each of the Graces of the unshaped, who were incapable of leaving. ![]() The way that the prior Editions made unshaped work was as a kind of mobile. Just to be clear when talking about fair folk do we include the unshaped (i know nothing about them let alone their power)Kiiiind of.
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